


Most of his 3D/CG work has been featured in courses, lesson articles and reviews he had made for 3D Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and Pluralsight. As a young child, he wanted to be a chef, but then got into video games and adopted his cousins’ interests in comics and drawing. When he is not in a 3d program creating unique and amazing hardsurface artwork, he is having fun making money hand painting bag toss boards.

Pierre Rogers is a freelance artist with years of experience in hardsurface character design. Intermediate knowledge of Zbrush and Photoshop Posing, lighting, and rendering in ZbrushĬreate professional looking hardsurface characters for your portfolio Slice and polish clean looking surface edges Properly apply and edit materials to match the character’s style Learn essential tools and brushes for hardsurface sculpting Title: Udemy – Hard Surface Character Creation in Zbrush by Victor圓D
